Wednesday, June 30, 2010

AoD RPG 4

I don't have time to properly write out the events of the last session, so instead here are my notes. The Evil tried to possess one of the player's hands, but he used two drama points to succeed on the roll.

EPISODE 4
A Farewell to Arms
Arthur has things to do to take care of his people, and introduces you to his wiseman, who offers to take you to his tower to give you a comfortable place to rest and ‘feast.’

WISEMAN’S TOWER
In the Tower – workbenches are filled with strange chemicals and bubbling concoctions [Int + Science] All mostly harmless and quite useless – though oddly he has invented Windex, hasn’t realized it, and may never know. The Wiseman is served by the castle staff, such as scullery maids. Since this scene is in the movie, Perception and Occultism to identify Deadite on first sight.
Apply full rest.
roasted haunch, moldy bread, and watered-down wine.
Wiseman wants to chat with Bob about the Merlin thing. WM already knows about Arthur becoming king, but is curious to how Bob knows, and doesn’t want to hear of his future.
Sheila is dresses in a revealing tunic. She looks good. To Henry, She says, “I pray thee to forgive me. I believed thee to be working with the darkness that has descended on this land.” She touches your hand.
[after Henry responds] She stares deeply into his eyes.

WISEMAN
[get back to own time] Only the Book of the Dead has the
power. A power which we both
require. It contains passages that
can dispel the Evil from this
place and return you to your time.

WISEMAN
It is in a place far from here.
It can only be retrieved by the
Promised one. Other Warriors have
tried. Their widows grieve still.
We have waited long years for you.
Our only hope is the Necronomicon.
Thou must undertake the quest for
it. thou must travel to
a distant cemetery. There thou
shalt find it.

NECRONOMICON
The Wiseman will not lightly discuss such dark and foreboding things,
use Knowledge + Int to discuss the Book with the Wiseman
Bound in human flesh, this vile tome was crafted in ancient Sumeria sometime
around 3000 BC. Legend has is that the book
was created by the “Dark Ones.”we know
little about them.
The book is sometimes called
the Book of the Dead.
The tome mainly addresses rituals of the dead,
such as funerary rites and burial incantations. It also
describes what happens to the human soul after it
sheds its mortal coil, as well as the horrible things
humans become if their life was tainted.

IF ASH IS THERE: The book is sometimes called Necronomicon ex Mortis. It is inked in human blood. the thing has made its way home again to sumaria as well, for it
was found back in Sumeria in the early 1970s by
Professor Raymond Knowby. The Book of the Dead also hints at the existence
of an evil force that lives in a sort of limbo between
the land of the living and the realm of the dead. Certain passages in the Necronomicon call this
creature forth, while others give it the ability to possess
human forms—both living and dead.
ASH ROLLS INT + NOTICE: The book seems to be sentient in some way. The
hideous face that adorns its cover sometimes animates
when no one is looking, its long forked tongue
lapping at the blood it inevitably causes to be spilled.

INT + OCCULTISM: The book is sometimes called Morturom Demonto. Latin forms were obviously given to the vile journal centuries after it was crafted, so we know it has journeyed far from Mesopotamia where it was first made. Somehow,
By the many places
the book has been, it seems it can travel through
time—or more precisely, manipulate itself through
the actions of others to travel through time.



Old Chambermaid spills a pot of some concoction. What do you do? She apologizes profusely and starts trying to clean it up.
A. If anyone goes to help her, she transforms and ATTACKS.
Her eyes go milky white, her teeth and nails go black, her skin turns to rough leather, blue veins snake across her face.
B. If they don’t help her: A soldier moves over to the maid and starts chastising her. “See here you clumsy old woman! Clean up this mess at once or I’ll SWALLOW YOUR SOUL!” The soldier splits the old lady in two with his sword, then spins to reveal himself as the possessed. ARMORED AND ARMED.
POSSESSED
YOU SHALL NEVER WIN THE
NECRONOMICON. WE SHALL FEAST UPON
YOUR SOUL, AND THEN THE SOULS OF
MANKIND!

Wiseman, “Capture the Witch! Capture the Witch!" (can torture it with sunlight)
PLAY EVIL DEAD PLAYLIST DURING COMBAT
DEADITE AIMS FOR HANDS [Bob]– cuts out the fleshy bit between thumb and pointer fingure
collapses. Her face turned away from you as it lays in the dust. the Wiseman approaches her. kneels and reaches for her.
…awakens from her false slumber with a terrible BARK. In a
frenzy she hurls WISEMAN JOHN into the fireplace. He SCREAMS and
rolls in the dust, extinguishing the flames.

POSSESSED WOMAN
The Evil lives. IT WATCHES, IN THE WOODS
Slay me and ten
will rise to take my place. All
will die.

Interrogating Deadite:
The undead aren’t actually dead. They’re demons.
They’re not the boss. The boss is an ancient evil that lurks “between the places known by man” and lives in the “dark bowels of man’s domain.” It is evil in its purest form. It is the raw hatred of the wilderness and the cosmos that despises the intrusion of the monkeys called man. It is older than history and crawled upon the earth even before the dinosaurs. If there was a Mother Nature, this is the abused stepchild she kept locked in a basement. IT WATCHES, IN THE WOODS
After the fight: While you recuperate the Wiseman retires to his study Studying ancient texts and mixing up a noxious potion.
If asked, Wiseman has this to say after consulting his tomes: [help him sift through scrolls with languages / Occultism + INT rolls]
The Watcher was oppressed by cosmic powers that be. It desires payback for the existence of The Promised Ones and their special powers. It is called a malignant curse that arises simply to torment and kill the champion. …and to destroy all of mankind. The Watcher has arisen from the Misty Forest [the dark bowel of mans domain] and is spreading evil from the pines like some malignant plague.
NIGHT FALLS
It is late in the evening by the time players are finished with the Deadite and Wiseman – they should quest for the book when it is day
BITTEN
[Frye first then if he passes, Bob, Henry] Willpower doubled roll to resist Watcher’s Brains score of 17 or be taken over by evil. Add one to Str and Con.
After possessed, get another roll if have a sentimental piece “as an anchor for the tortured soul within”
Evil leaves by morning. (drop Str and Con back down)
building a gauntlet : INTELLIGENCE +
To create plans for a prosthetic mechanical hand, you need at combined 10 success levels using Science and Knowledge
To actually build it, you need 5 SL using Mr Fix-It
Then to attach it, you need 3 SL Mr Fix-It
The next day, when players prepare for journey to Misty Forest: Arthur offers them horses. Ash’s is named Trigger. They are loaded with food and water
Sheila knits Ash a cape

The Wiseman, Arthur and his warriors ride with you to the edge of the Misty Forest.
WISEMAN JOHN
This is the edge of the land ruled
by the Dark Spirit. This path will
lead you to an unholy place. A
cemetery. There, the Necronomicon
awaits.

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